Everyone in the world wants to be a part of some sort of adventure. It doesn’t have to be the beginning of a battle or something risky. It doesn’t have to end with a pot of gold. It doesn’t have to culminate in reaching the top of a mountain. It doesn’t have to be a race against time to save the world from a big bad evil guy. It doesn’t even have to be anything epic. (All these are amazing setups, but they are not the only options)
An adventure can be any journey into the unknown.
An L&D session is perfectly suited for this. If learners have joined your training session they are (hopefully) trying to learn something. That means you have in your possession the only two essential ingredients of an adventure:
- A bunch of (somewhat) willing adventurers
- An unknown journey that they’ll experience
That’s all you really need. What can you do with this? Well, you can do an infinite variety of things in an infinite combination.
Over the next few days, I will share some ideas to make your sessions more fun using the power of D&D. We will talk about classes, races, abilities, weapons, attack, hit points, and many more things.
Ready for the adventure?