D&D is Dungeons & Dragons (I wrote about this yesterday). L&D is Learning & Development ( I know you know 😉)
There’s a lot of potential learnings from D&D to apply in L&D. I want to share some of them in this mail.
1. You learn to immerse yourself completely in the moment in D&D. That’s the most important thing you can do for your learners. To create an environment like that in which they forget about their work for the duration of the session.
2. While the Dungeon Master is the one who tells the story, everyone in The Party is equally important. The sheer amount of interaction that a D&D game has between the players is a great model to adopt in many training sessions. If the educator becomes a DM and the learners The Party, the "game" becomes fun and educational.
3. There’s a clear start and end to the story. There’s a clear message to be conveyed. But the journey is as important as the destination. A training session which focuses purely on the objectives fails to engage the learners. Bringing elements of roleplaying and participation in sessions makes the entire experience more memorable.
4. A monotonous DM is a boring DM. While you don’t have to speak like a monster or an elf in your training sessions, consider adding more variety to your speech. Bring more emotion and enthusiasm in the way you talk – especially if it’s a virtual session.
5. Finally, the DM needs to have fun too. Don’t be so stressed about your session that you don’t enjoy it yourself.
D&D is a great experience to watch. It’s an even better experience to play. Bringing the elements of D&D into L&D can enhance the learning experience for all your players, and for you too. Give it a try.
Rolling for initiative,